More visual improvements and closing in on the beta
Astra Protocol - Remake » Devlog
Ahoy there Captains,
We've uploaded the v0.7.0.0 build of Astra Protocol Remake, bringing further visual improvements to the game. These updates are the last in the line of features and improvements outside of balancing, meaning that shortly we'll only be working on fixing the bugs and hopefully be in beta in a few weeks!
For those of you eager to jump in, here's a list of new stuff added in this build:
- Buttons now have an input buffer, meaning you can now just hold down a key rather than continually pressing it.
- Command history can be retrieved through use of the up / down cursor keys, and pressing Esc clears what you've typed - handy in time critical settings.
- Larger asteroids can shatter on impact, spawning multiple smaller ones if their integrity gets low enough.
- Text on the bios / mission failed screen appears a character at a time, to closer replicate the older hardware.
- The CRT monitor fades up when turned on and shrinks and fades out when turned off.
- Impacts to the spacecraft triggers a VHOLD issue / screen shake.
With all this in place, we're happy that we're now have something that closely approximates our vision with the remake of Astra Protocol, and will give us a solid foundation for future games, once we've squashed all the bugs.
As usual, please give the game a go and let us know your thoughts and feedback.
Files
0.7.0.0.zip 2.6 MB
17 days ago
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Astra Protocol - Remake
Status | In development |
Author | Slice Bar |
Genre | Simulation |
Tags | 1980s, cassette-futurism, Retro, retro-futurism, Space, Space Sim |
More posts
- v0.6.0.024 days ago
- v0.5.0.045 days ago
- Is this an Alpha?52 days ago
- Voice and Options66 days ago
- Approaching Alpha72 days ago
- Routing and Avoidance80 days ago
- Astra Protocol Remake87 days ago
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